Update Engine.ini

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Andrew Marchukov 2021-04-18 10:19:24 +03:00 committed by GitHub
parent 87bece1369
commit 28c4d88be4
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@ -1,5 +1,41 @@
[/script/onlinesubsystemutils.ipnetdriver]
MaxInternetClientRate=80000
MaxClientRate=80000
NetServerMaxTickRate=60
ConnectionTimeout=60.0
[/Script/ModKit.ModIOClient]
bHasUserAcceptedTerms=True
bCachedUserDetails=True
AccessToken=my_token
[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxInternetClientRate=100000
MaxClientRate=100000
NetServerMaxTickRate=120
LanServerMaxTickRate=120
ConnectionTimeout=80.0
InitialConnectTimeout=150.0
[DDoSDetection]
bDDoSDetection=True
bDDoSAnalytics=True
DDoSLogSpamLimit=64
HitchTimeQuotaMS=500
HitchFrameTolerance=3
[/Script/Engine.Engine]
bAllowMatureLanguage=False
bSmoothFrameRate=True
;https://docs.unrealengine.com/en-US/API/Runtime/AIModule/Navigation/UCrowdManager/index.html
;;make AI into squad/group (Need testing)
[/Script/AIModule.CrowdManager]
bResolveCollisions=True
;;Radius to gather agents
MaxAgentRadius=2000.0
;;Max number of agents in a group
MaxAgents=4
MaxAvoidedAgents=2
[OnlineSubsystemSteamNWI]
bVACEnabled=1
[/Script/Insurgency.INSWorldSettings]
bShowBreath=True
bAlwaysNight=False
bRandomLightingScenario=True