Update Game.ini

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Andrew Marchukov 2021-04-18 10:28:41 +03:00 committed by GitHub
parent 8852b762ce
commit 59ce5debe5
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@ -7,6 +7,7 @@ MaximumSupply=999
InitialSupply=30
RoundLimit=3
MinimumPlayers=1
SupplyGainFrequency=99999
[/Script/Engine.GameNetworkManager]
bMovementTimeDiscrepancyDetection=false
@ -44,10 +45,10 @@ AutoSuccessRangeFromLastSeenLocation=500
QueryCountWarningInterval=5.0
[/Script/Insurgency.INSCoopMode]
MinimumEnemies=5
MinimumEnemies=3
MaximumEnemies=24
MaxPlayersToScaleEnemyCount=8
MaxPlayersToScaleEnemyCount=10
bBotsUseHumanLoadouts=False
bRestrictClassByPlayerLevel=True
@ -74,3 +75,52 @@ RoundEndSupply=12
;
;;Everytime a round end, players in winning team will get this amount of supply point
RoundEndWinningTeamSupply=7
[/ImprovedAI/Mutators/ImprovedAI.ImprovedAI_C]
bEnableBotSkillCfg=True
;Distance from this sound that we confirm our target is an enemy
HearAwareDistanceRadial=3000.0
HearAwareDistanceGunshot=5000.0
HearAwareDistanceSprintFootstep=2000.0
;Distance from this sound that we can hear the target
HearDistanceFootstepsSprinting=2500.0
HearDistanceFootstepsRunning=1000.0
;Time before we start attacking at close targets
AttackDelayClose=0.3
;Time before we start attacking at distant targets
AttackDelayDistant=1.0
;Multiplier applied to spotting chance
ChanceSprintMultiplier=2.0
ChangeMovingMultiplier=1.20
AccuracyMultiplier=1.25
;Multiply our spread by this much when fully suppressed
SuppressionAccuracyMultiplier=0.7
bFindCover=True
CoverTick=5.0
bFindCoverWhenShotAt=True
bCustomBotNames=True
BotNameList=Mikee,Arc,DaraDef,AniCator,Guinevere,sswires,Circleus,John Doe,Jeroen,fatherHank
[/WelcomeMessage/Mutators/WelcomeMessage.WelcomeMessage_C]
;Message to display to the client when they first spawn in
WelcomeMessage=%name%, Welcome to my server!/nEnjoy and have fun!
[/JoinLeaveMessage/Mutators/JoinLeaveMessage.JoinLeaveMessage_C]
;Enable or disable join message
bEnableJoinMessage=True
;;Message to appear when a player joins
JoinMessage=%name% has joined the game.
;;Enable or disable leave message
bEnableLeaveMessage=True
;;Message to appear when a player leaves
LeaveMessage=%name% has left the game.