Update Game.ini
This commit is contained in:
parent
8852b762ce
commit
59ce5debe5
1 changed files with 52 additions and 2 deletions
|
|
@ -7,6 +7,7 @@ MaximumSupply=999
|
||||||
InitialSupply=30
|
InitialSupply=30
|
||||||
RoundLimit=3
|
RoundLimit=3
|
||||||
MinimumPlayers=1
|
MinimumPlayers=1
|
||||||
|
SupplyGainFrequency=99999
|
||||||
|
|
||||||
[/Script/Engine.GameNetworkManager]
|
[/Script/Engine.GameNetworkManager]
|
||||||
bMovementTimeDiscrepancyDetection=false
|
bMovementTimeDiscrepancyDetection=false
|
||||||
|
|
@ -44,10 +45,10 @@ AutoSuccessRangeFromLastSeenLocation=500
|
||||||
QueryCountWarningInterval=5.0
|
QueryCountWarningInterval=5.0
|
||||||
|
|
||||||
[/Script/Insurgency.INSCoopMode]
|
[/Script/Insurgency.INSCoopMode]
|
||||||
MinimumEnemies=5
|
MinimumEnemies=3
|
||||||
MaximumEnemies=24
|
MaximumEnemies=24
|
||||||
|
|
||||||
MaxPlayersToScaleEnemyCount=8
|
MaxPlayersToScaleEnemyCount=10
|
||||||
bBotsUseHumanLoadouts=False
|
bBotsUseHumanLoadouts=False
|
||||||
bRestrictClassByPlayerLevel=True
|
bRestrictClassByPlayerLevel=True
|
||||||
|
|
||||||
|
|
@ -74,3 +75,52 @@ RoundEndSupply=12
|
||||||
;
|
;
|
||||||
;;Everytime a round end, players in winning team will get this amount of supply point
|
;;Everytime a round end, players in winning team will get this amount of supply point
|
||||||
RoundEndWinningTeamSupply=7
|
RoundEndWinningTeamSupply=7
|
||||||
|
|
||||||
|
[/ImprovedAI/Mutators/ImprovedAI.ImprovedAI_C]
|
||||||
|
bEnableBotSkillCfg=True
|
||||||
|
|
||||||
|
;Distance from this sound that we confirm our target is an enemy
|
||||||
|
HearAwareDistanceRadial=3000.0
|
||||||
|
HearAwareDistanceGunshot=5000.0
|
||||||
|
HearAwareDistanceSprintFootstep=2000.0
|
||||||
|
|
||||||
|
;Distance from this sound that we can hear the target
|
||||||
|
HearDistanceFootstepsSprinting=2500.0
|
||||||
|
HearDistanceFootstepsRunning=1000.0
|
||||||
|
|
||||||
|
;Time before we start attacking at close targets
|
||||||
|
AttackDelayClose=0.3
|
||||||
|
|
||||||
|
;Time before we start attacking at distant targets
|
||||||
|
AttackDelayDistant=1.0
|
||||||
|
|
||||||
|
;Multiplier applied to spotting chance
|
||||||
|
ChanceSprintMultiplier=2.0
|
||||||
|
ChangeMovingMultiplier=1.20
|
||||||
|
|
||||||
|
AccuracyMultiplier=1.25
|
||||||
|
|
||||||
|
;Multiply our spread by this much when fully suppressed
|
||||||
|
SuppressionAccuracyMultiplier=0.7
|
||||||
|
|
||||||
|
bFindCover=True
|
||||||
|
CoverTick=5.0
|
||||||
|
bFindCoverWhenShotAt=True
|
||||||
|
bCustomBotNames=True
|
||||||
|
|
||||||
|
BotNameList=Mikee,Arc,DaraDef,AniCator,Guinevere,sswires,Circleus,John Doe,Jeroen,fatherHank
|
||||||
|
|
||||||
|
[/WelcomeMessage/Mutators/WelcomeMessage.WelcomeMessage_C]
|
||||||
|
;Message to display to the client when they first spawn in
|
||||||
|
WelcomeMessage=%name%, Welcome to my server!/nEnjoy and have fun!
|
||||||
|
|
||||||
|
[/JoinLeaveMessage/Mutators/JoinLeaveMessage.JoinLeaveMessage_C]
|
||||||
|
;Enable or disable join message
|
||||||
|
bEnableJoinMessage=True
|
||||||
|
;;Message to appear when a player joins
|
||||||
|
JoinMessage=%name% has joined the game.
|
||||||
|
|
||||||
|
;;Enable or disable leave message
|
||||||
|
bEnableLeaveMessage=True
|
||||||
|
;;Message to appear when a player leaves
|
||||||
|
LeaveMessage=%name% has left the game.
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue