5.9 KiB
Insurgency: Sandstorm Docker Container
This repository contains a docker image with a dedicated server for Insurgency Sandstorm that you can fully customize to your need for COOP and PVP servers.
This image will be build daily so you don’t have to update anything inside a container. I tried to build the image as “best-practice” as possible and to document everything for you.
Official documentation: Sandstorm Server Admin Guide
Another Server Admin Guide Server Admin Guide by mod.io
More config examples: Configs by zWolfi
ISMC Guide: ISMCmod Installation Guide
How to build/get Insurgency Sandstorm dedicated server
cd directory where Dockerfile
docker build -t andrewmhub/insurgency-sandstorm:latest . or get it on docker hub docker pull andrewmhub/insurgency-sandstorm
How to launch Insurgency Sandstorm dedicated server
Running multiple instances (use PORT, QUERYPORT and HOSTNAME) and LAUNCH_SERVER_ENV in modmap.env:
docker run -d --restart always --env-file /home/user/coop-modmap/modmap.env \
--name sandstorm-modmap --net=host \
-v /home/user/coop-modmap/Mods:/home/steam/steamcmd/sandstorm/Insurgency/Mods:rw \
-v /home/user/coop-modmap/config/ini:/home/steam/steamcmd/sandstorm/Insurgency/Saved/Config/LinuxServer:ro \
-v /home/user/coop-modmap/config/txt:/home/steam/steamcmd/sandstorm/Insurgency/Config/Server:ro andrewmhub/insurgency-sandstorm:latest
Examples config files in directory config
docker-compose.yml example
version: '3.7'
services:
insurgency-sandstorm:
image: andrewmhub/insurgency-sandstorm:latest
container_name: insurgency-sandstorm
restart: unless-stopped
env_file:
- .env
volumes:
- /home/user/coop-modmap/config/ini:/home/steam/steamcmd/sandstorm/Insurgency/Saved/Config/LinuxServer:ro
- /home/user/coop-modmap/config/txt:/home/steam/steamcmd/sandstorm/Insurgency/Config/Server:ro
- /home/user/coop-modmap/Mods:/home/steam/steamcmd/sandstorm/Insurgency/Mods:rw
ports:
- "${PORT}:${PORT}"
- "${QUERYPORT}:${QUERYPORT}"
.env example
HOSTNAME=[ISMC] MOD MAPS ONLY @120hz
PORT=12345
QUERYPORT=54321
LAUNCH_SERVER_ENV=-MapCycle=MapCycle -Mods ModList=Mods.txt -mutators=ISMCarmory_legacy,ImprovedAI,NoRestrictedArea,ScaleBotAmount,AdvancedSupplyPoints,WelcomeMessage,JoinLeaveMessage,FpLegs,JumpShoot -GameStatsToken=my_token -GameStats -GSLTToken=my_token -ModDownloadTravelTo=TORO?Scenario=Scenario_TORO_Checkpoint_Security
Server auto update
Autoupdate game server. This script will keep your game servers automaticly updated updating intervals announce the server is shutting down for updates
Requirements: rcon-cli
wget https://github.com/gorcon/rcon-cli/releases/download/v0.9.1/rcon-0.9.1-amd64_linux.tar.gz
tar -xvzf rcon-0.9.1-amd64_linux.tar.gz
cp rcon-0.9.1-amd64_linux/rcon /usr/local/bin/
Get restart script example
wget --no-check-certificate -O /opt/restart-ins.sh https://raw.githubusercontent.com/AndrewMarchukov/insurgency-sandstorm-server-dockerize/master/AutoUpdater/restart-ins.sh
chmod +x /opt/restart-ins.sh
The next script make version comparison if game server version changed in steam or ISMC mod version you insurgency sandstorm server will automatically restarted and get update
wget --no-check-certificate -O /opt/check-manifest.sh https://raw.githubusercontent.com/AndrewMarchukov/insurgency-sandstorm-server-dockerize/master/AutoUpdater/check-manifest.sh
chmod +x /opt/check-manifest.sh
Get systemd unit daemon
wget --no-check-certificate -O /etc/systemd/system/my-server-check.service https://raw.githubusercontent.com/AndrewMarchukov/insurgency-sandstorm-server-dockerize/master/AutoUpdater/my-server-check.service
systemctl daemon-reload
systemctl enable my-server-check.service
systemctl start my-server-check.service
Tips and Tricks
How to save RAM on UE4 Linux(Docker) dedicated server
if you launch multiple servers on same host you can save some memory, on 2 servers more than 1gb memory saved
echo 1 > /sys/kernel/mm/ksm/run
and add launch options -useksm -ksmmergeall then restart servers
wait some amount of time and check statistics grep -H '' /sys/kernel/mm/ksm/*
pages_unshared means just what it says: the pages could not be shared because they're unique.
pages_shared indicates how many pages are actually in use and being shared.
pages_sharing indicates how many pages the VMs think there are. If you didn't have KSM running, this is how many pages would actually be in use.
So, in your example, 264281 pages have been found to be shareable, and so they were merged into 162221 pages, while 241483 pages were not shareable. KSM saved you about 398 MB of memory.